Draconis asks again any uh spike in sign up since that one Twitch Streamer.
I believe when I was talking to the preview the other days, there was a,
a bit of a bump on that day.
But I think the main thing we're looking for them
uh would be Spike's following videos that might come from, that
don't have concrete numbers in front of my eyes right now.
Of course, beyond uh folks chatting about it in previous meetings.
But yeah, there was,
there was something visible and uh we're hoping that
there will be more that comes from follow up uh
videos and engagement.
I see that we've got a veer back. Hello Veer.
Is it still bad?
Seems good?
Ok, good.
Yeah, I had to restart my entire computer. I don't know what the deal was there.
But uh oh, well,
there is the odd
very rare click that's coming through. I think the microphone might just be
uh slowly biting the bullet.
That's not good. This is a brand new headset.
I
sure hope that's not the case.
Well,
we will keep an eye on it as things go forward again
if you're not getting any sort of microphone interference in other areas.
I
uh perhaps discords just being weird as it does occasionally want to do.
He could be
that mind. I suppose. I'd like to throw a question to the audience we have here today.
Uh We have begun recording moderation office hours again
following a request uh three weeks back or so,
I am curious of where people would like that stored best.
There is prime who's hosting a website right now where they store a series of
recordings of uh office hours for all different office hours.
There is the wiki which was a contender.
I was strongly considering myself and then there's just the most
straightforward of posting them here in this discord following the message
uh for a new thread every single time we stand one of these up.
Of course, the follow up suggestion could be literally all of them.
But I'm I'm curious which of you
you would most often engage with.
You were looking for a recording, where would you like to go?
And while people field answers in that direction,
we did get a question from Cobalt Scythe.
Uh asking might be too early to say, but do you see easy anti
cheat being added further down the line?
I can't say that we have any standing plans to do that. Uh Right now,
of course, the future is long, things could change.
But yeah, there's,
there's currently nothing uh to my knowledge that's
planned in that regard at the moment,
uh, we will have to address that if and when the need arises in the future,
I will also just state, uh, easy anti cheat would probably just, like,
completely not work well with our, uh,
uh, I don't know, just our guidelines around, uh, mods
and plugins. Uh, and yeah, I don't think that would play very well with our systems.
Seen a lot of people respond with an interest in the wiki. So I think I'm going to uh
bump the priority on the wiki there,
I imagine since the recording will be available anyways,
I'm going to drop them into the Discord.
Any who and I mean, the Discord is a bit of a social hub for Reson Night as a whole.
Uh But yes, I'll, I'll make the priority, kicking it over to the wiki and having a,
a page where we can
archive all of them.
Cobalt Scythe follows that up uh with IC Well, to me that's a good thing.
Uh Yeah, it's uh
I don't think that necessarily like a feature like that
would just work well with our policies in general.
We generally speaking like to have an open uh
concept for a platform and what you can do in it.
Uh I know that other platforms who would rather
have their stuff a little bit more nailed down,
uh a little bit less Wild West, I guess you could say
uh makes sense for them. But it wouldn't for us.
I don't wanna speak with firm certainty that there's not an anti cheat system that
exists out there in some capacity that'd be compliant with our very broad rules.
But as it stands, it's certainly not something we've been actively looking for
again in case folks are, are
hazy on it.
Uh The,
the super quick summation of our policies and concerning
guidelines altogether when it comes to mods is,
is basically do no evil if you're making a mod that's aiming towards uh access,
accessibility or quality of life improvements or just something that makes your
game interesting in a way you want to tinker with all,
all of that's likely to be quite allowed.
The main thing we don't want, of course, is any kind of mod that like
uh disrupts or adversely affects other users if you're
going after something that could potentially harass the users.
Yeah, we might have a problem with you if you're not,
you're here in good faith trying to just uh modify the game in a way that's uh cool,
interesting, helpful, accessible.
These sorts of things are likely to be quite fine under our current policy.
Indeed.
I
certainly can't imagine us adopting any system that
restricts that further.
Also, uh electronic states uh having an office hours player in the resonate.
Oh, in resonate, uh would be good too. Maybe as part of the default cloud home.
Yeah, that'd be a cool idea.
I don't necessarily know if like the average player would be
interested uh in maybe having it in the default home world.
But as something possibly in the essentials,
maybe like a little library
uh user
989 on and
I'm not, I'm not pronouncing that. How you want that pronounced? I am very sorry.
Uh It says for moderation purposes,
uh will re and I possibly implement a logging thing that
wanders events done in a session like the deletion of slots,
usage of tools.
Of course,
it would need to be a separate log since it would be good to have a lot of detail.
So each action can be read including Fuchs engine context changes like a
user executing code to try and make another user do it for them
and try to fool the logs A K A fire on change for
host on a bull and toggle to make the host execute the code.
Uh There has been at least
vague discussion about the idea of a much more sophisticated logging process.
Uh that fruits
was, was yakking about,
oh,
Eon's back like a year or two back.
It's not on the top of the asks for moderation
right now to give you an advanced logging option,
but it's certainly something that we're aware of
and that could have some material use.
Unfortunately,
this slide into the same category as a lot
of really cool features that could help people moderate theirs
and submit tickets to us.
Of. That would be neat.
I can't give you an eta, I certainly can't give you an announcement.
My primarily recommend primary recommendation right now would
be to bring that over to the github,
create a future request, highlight how it would be very useful.
And of course, get all your friends that wanted to, to upload that github.
It's certainly something that moderation is aware of and would be intrigued to see,
uh, if there's a little bit of development time that could be
uh thrown towards more advanced logging in the future.
Indeed, also I uh went ahead and uh responded to Jindal
like I gave you a link to the press kit.
Yes, my apologies to
look for my senior question.
No, that was perfect because I uh gave me time to actually go find it
couple
sides.
This is the road map or anything related to progress mainly in the
github. Yeah, I think there's
two primary sources
uh to get information about what we're working on
where it's coming down with the priority listing.
As one is as you suggested, the github, uh
which is where the,
which is the best resource to see what issues have been raised previously,
what features have been requested previously and provide both
uh contributions to better ways to implement those.
And of course, using your ability to vote
uh
gauge community sentiment for which ones they would like.
And two occasionally we do get
uh
posts coming from the development team, primarily fruits,
sometimes gain sometimes prime about the things they're working on the future,
the direction we're going through the next quarter, give or take.
Uh Previously, we had one of those from fruits talking about
uh the settings menu,
which he's going through right now and changes to the U I in that direction.
You'll be able to find those just right here in.
Well, you'll actually be able to track those on github
if you would really like to just live on github,
that's always viable. Uh But you can see that here outside of github. Uh
just hanging around both the announcements channel and of course,
I always recommend keeping an eye on DEV Lock, which is very busy.
Our devs try to provide you with as much information as they can
about weeks and changes in progress coming down the line uh every single month,
it's,
it's a very busy channel if you don't put an eyeball on it because the Discord is big
and you just, you just can't keep an eye on every single channel.
That's one of the ones I would certainly recommend keeping an eye on
fri is busy and their prime is busy and their games is busy there.
You'll even get little videos uh showing demonstrations of the features
as they come down and they are a work in progress.
I think it's an excellent resource.
Also, Princess Shelby asks, I know this is a big ask
do you think future updates for resonate will make the game later to run on devices?
I have a potato PC that uses a hand me down GTX uh 680
it turns into a jet engine whenever I play.
Uh we are definitely uh we have a lot
of plans for various different forms of uh optimizations
coming down the line uh including uh and not
limited to like just completely redoing and revamping our uh
graphics engine that's uh something that gains and his team are working on.
Uh And uh that's hopefully coming down the line sometime later this year, if not,
sometime into next year.
Uh There's going to be other little tweaks here and there
as uh updates come out that will be optimizing the game.
We do actually optimize things fairly frequently.
Uh So as stuff comes down the line,
uh you'll probably see various little boosts in performance
uh with a graphics card from that generation. However, I will say
uh
I don't necessarily know how big of a boost you're going to see,
but here's hoping that it does improve over time. I do know that
uh resonate is a little bit more
processor heavy than uh graphics card heavy. However,
any small boost is worth it at this point. Yeah, I agree.
Um And uh I did notice I'm not entirely sure
what graphics options are going to be in this,
but I did see that uh in fruits
de
logs with the settings revamp.
There is a graphics tab.
I'm really hoping that uh whatever is in there is going to be very helpful in general.
Well, we already have 10 minutes remaining.
I guess it helps since I missed the 1st 10 minutes of, of the uh, office hours today.
I do apologize for minor technical difficulties at the beginning,
but it seems at least a relatively
calm Sunday.
Always happy to have folks asking all the questions, but uh doesn't seem like it's a
tidal wave of them coming in, but we do have one coming from Cobalt site. Again.
I wasn't actually sure if a good graphics card was needed over good CPU for resonate.
I ended up thinking it was a graphics card. Is it more CPU based?
Uh I mean,
people are always going to give you answers
floating back and forth in this direction.
But yeah,
I think that the general consensus is that if there
was one thing to upgrade CPU or graphics card,
you should aim for CPU assuming the graphics card is at least uh
able to perform. VR
there, there are certain
certain limitations and graphics cards if you go far enough back where
you will run into big difficulties that uh simply require an upgrade.
But yes, there's, there's certainly
an emphasis on a high performance CPU
indeed,
uh
Chinle
asks uh regarding the press kit,
it contains stuff like icons and fonts but not
any promotional text or whole posters slash cards?
Are we allowed to create such materials ourselves?
How do we even go about it to be sure uh to represent, resonate appropriately?
Thanks.
Uh So this is a great question, I think in general for um for chroma,
I'm not entirely sure if we have uh,
like the, I just noticed that the press kit didn't come with uh
any like policies regarding how to use the content,
uh get, are you aware of any, uh, of our like press material, um,
policies posted anywhere?
Unfortunately, this is one of those ones, we're gonna have to kick it to the broader,
uh,
sources of information.
I think the best way to tackle that would be to send an email off to, uh,
business at YL Dogman studios.com
in there.
You will be able to find a response from the,
the broader DEV team of which is likely to just be from Vera is correct here.
Chrome is handling most of that.
He would certainly be the most ideal source for it
if you run down at this discord or otherwise,
he could also probably tell you the answer but the,
the most certain way to get a response would be to go off to the business account.
Yeah, I, I'd have to say to, uh, so as well,
apologies.
It's just one of those things when we, we will always try to give you an answer.
But when it comes to handling the press stuff correctly.
We don't want to give you misinformation.
We certainly don't want to instill a false sense of confidence
in that regard. So I'd certainly recommend head out to the business email.
Uh It's really just us, albeit other members of the team responding to that.
So don't worry, it's, it's not going to be legally coming back in your direction.
It's people trying to provide as clear and concise an answer as we can
always feel free to reach out to that as a resource
conduit points out, resonate is pretty VRM heavy. That is uh that is correct.
Uh And unfortunately,
um the earlier cards such as the 600 series tends to
not have a whole lot of V ra M already.
So that means any worlds that you go into
that are very heavy in textures and texture density,
uh pixel density per texture, you know, all that stuff.
Uh It's gonna be a little bit hard on your computer.
Yeah, that's uh that's painful.
I will say I have seen it kicked around a little bit that uh
possibly in the future.
One of the graphics options we'd have is the ability to
limit texture size by a certain size that you set.
I feel like something like that would actually be very beneficial for
uh
your uh lower VRM
and specs brings up a good 0.2 K textures are indeed pretty darn great for avatars.
Usually you don't need much uh much more than that unless you have like
basically a massive Atlas material,
one always recommends if one assists on having a very
high
fidelity avatar with the finest of textures and the best model work possible,
maybe also consider a performance oriented version of that avatar
uh for busier worlds.
Yes, please
doesn't necessarily mean you need to wear it at all times,
but uh it would be very helpful.
There are five minutes remaining
progress on the tilt brush materials.
I'm going to say that
we are not the best people to ask concerning that.
Yeah, I'm not sure what you mean.
Hm,
since the content team itself uh which may be updating the tilt brush materials that
I'm simply unaware of at this point doesn't actually have its own office hours.
My recommendation for that would probably be to head to
the weekly stream and see if you can get a
hold of any of the content team there if you
wanted to try and field questions to them directly.
Otherwise, of course, always keep an eye on DEV
log.
If there are changes coming down the line,
they will also be willing to contribute to their updates
and uh
work in progress.
Uh oh
Chin
like has a question
when it comes to the mentor
program,
are mentors allowed to represent themselves as resonate
mentors in uh uh in real life events
that are related to resonate.
I'm not sure if we have a policy
regarding that actually like real life uh interactions.
I'd say
probably not at the moment.
Uh because I don't believe we have training based around that either. So
at the moment, no, please don't.
I do know that there is a bit of training regarding uh interacting with,
say the press if they were in platform,
uh definitely go back and uh look at some of the materials there.
But once we have training for such things,
uh then I'd be a little bit more confident in, in giving you the uh thumbs up.
There are two minutes remaining.
If you guys have any questions regarding uh
resonate the platform or the moderation team,
the guidelines, the mentor program, feel free to ask your questions now.
Uh regard
22 asks. Oh, along those lines, do you plan on showcasing at events?
We have occasionally
uh had a presence at various cons previously and do
send people off to other conventions sometimes to shake hands,
talk at faces, all that good stuff.
Uh I don't think I have a schedule available right now to
say when and where we might appear in the coming year.
But it is something that we uh
have done and will likely continue to do in the future.
Hopefully spin up a little bit more.
Chalk says I have helped to on board around 100 and 40 people on resonate
on Friday in person.
I was saying I'm just a member of the community
because I was not sure of the policy on that.
But when it comes to the scale, I just want to know how to present myself.
I think like mentioning you're part of a volunteer program.
It's not likely to be the end of the world more broadly as fear says, though
uh official representative of resonate as a mentor,
stay away from anything relating to official capacity
again, hopefully,
uh they'll have further training and policy that comes down the line for the,
the mentor program as a whole in the future.
Of course, what you're doing right now though,
we're immensely appreciative of uh outside of any,
any kind of guidelines around that.
It's, it's always great to hear when folks are bringing in
new people and friends.
Yes. Thank you.
Deeply curious if you're willing to share
what brought 140 people on to resonate on Friday
beyond the streams. Of course,
was this this some other event running
and for everyone else still loitering here in this good office hours,
we are approaching the end of our 30 minute time slot, technical difficulties.
Aside,
uh If you have a question, please keep typing that question.
We are going to field answers to any of them that come in.
If you've not begun typing that question.
As always, I'd like to ask you to hold on to it to next week.
We will be back, same time, same location,
slightly less uh technical difficulties.
Hopefully,
uh
with that in mind, we did get a couple coming through.
Alex asks, moderation ever come across uh bipolar disorder sufferer.
And do you have any internal rules regarding contact with mentally ill people?
Uh I don't think we have,
well, we have had ex uh previously subgroups within moderation
that were more willing to engage with or better trained to
engage with uh cases inside of the community that might involve
not specifically mental illness so much as a,
a broader requirement for additional uh attention and detail.
Uh Now, I'd say we're, we're generally focusing
on trying to make sure we handle all cases at a similar level of uh quality.
I don't think I could disclose uh if we
came across anyone that we could with high certainty,
declare had uh BPT
and I wouldn't want to even if the policy allowed
indeed. Uh not only that, but uh we're also just generally speaking, not uh
people with uh psychotherapy degrees.
Uh you know, we can't uh diagnose anyone necessarily nor should we try.
But uh
yeah, generally speaking,
we do try to give the same uh level of uh attention in detail uh to all of our tickets.
Oh, and Sean
de la uh clarifies. That was the VR University class that is being taught in
resite
and they were helping there all day.
Thank you very much. That is, that sounds excellent.
I hope it went fantastic for everyone involved.
All right, folks,
I'm seeing that it is now 4:32 p.m. est.
Uh So we're gonna go ahead and end off the office
hours here as no one else is asking any further questions.
Uh And we'll be hosting the same exact event next week, uh same time, same place.
And you guys have a wonderful rest of your Sunday and the following week ahead.
Indeed. Thank you all for coming. I'll catch you next time.
Bye guys.